Rat |
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1/4 d8 (1 hp) |
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+2 |
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15 ft. (3 squares), climb 15 ft., swim 15 ft. |
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14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
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+0/-12 |
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Bite +4 melee (1d3-4) |
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Bite +4 melee (1d3-4) |
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2-1/2 ft./0 ft. |
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- |
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Fort +2, Ref +4, Will +1 |
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Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2 |
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Balance +10, Climb +12, Hide +14, Move Silently +10, Swim +10 |
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Any |
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Plague (10-100) |
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1/8 |
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- |
|
- |
These omnivorous rodents thrive almost anywhere.
Rats usually run away. They bite only as a last resort.
Skills: Rats have a +4 racial bonus on Hide and Move Silently checks, and a +8 racial bonus on Balance, Climb, and Swim checks. A rat can always choose to take 10 on Climb checks, even if rushed or threatened. A rat uses its Dexterity modifier instead of its Strength modifier for Climb and Swim checks. A rat has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.