Brachyurus |
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38d10+684 (893 hp) |
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+18 (+14 Dex, +4 Improved Initiative) |
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80 ft. |
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40 (+14 Dex, -1 size, +17 natural), touch 23, flat-footed 26 |
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+38/+52 |
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Claw +48 (2d6+10/19-20) melee |
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2 claws +48 (2d6+10/19-20) melee, 1 bite +46 (3d6+5/19-20) melee |
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10 ft./5 ft. |
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Frightful howl, savage 15d6+25 |
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Blindsight 240 ft., damage reduction 10/epic, darkvision 60 ft., fast healing 10, low-light vision, spell resistance 32, scent, acid resistance 20, cold resistance 20, electricity resistance 20, fire resistance 20, sonic resistance 20 |
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Fort +41, Ref +35, Will +25 |
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Str 30, Dex 38, Con 47, Int 18, Wis 32, Cha 19 |
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Hide +55, Jump +51, Listen +54, Move Silently +55, Spot +54, Survival +52 |
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Alertness, Great Fortitude, Improved Bull Rush, Improved Critical (claw), Improved Critical (bite), Improved Initiative, Improved Trip, Iron Will, Multiattack, Weapon Focus (claw), Weapon Focus (bite) |
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Epic Feats: |
Blinding Speed (x2) |
Any |
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Solitary, pair, or pack (5-10). |
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23 |
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Standard |
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Usually lawful neutral |
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39-48 HD (Large); 49-58 HD (Huge); 59-66 HD (Gargantuan); 67-135 HD (Colossal) |
Frightful Howl (Su): As a standard action, a brachyurus can emit a howl in a 60-foot-radius spread that affects opponents with fewer Hit Dice or levels than the brachyurus has. The affected creature must make a successful Will save (DC 33) or become shaken. Success indicates that the target is immune to that brachyurus's frightful howl for one day. The DC is Charisma-based.
Savage (Ex): If a brachyurus successfully trips an opponent, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 15d6+25 points of damage. If an opponent goes prone for any reason in an area a brachyurus threatens, the brachyurus can also savage the victim as a free action (treat as the brachyurus's attack of opportunity for the round), even though it had nothing to do with tripping the foe.