Wyvern |
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7d12+14 (59 hp) |
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+1 |
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20 ft. (4 squares), fly 60 ft. (poor) |
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18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 |
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+7/+15 |
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Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4) |
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Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4) |
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10 ft./5 ft. |
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Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent |
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Fort +7, Ref +6, Will +6 |
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Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9 |
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Hide +7, Listen +13, Move Silently +11, Spot +16 |
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Ability Focus (poison), Alertness, Flyby Attack, Multiattack B |
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Warm hills |
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Solitary, pair, or flight (3-6) |
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6 |
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Standard |
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Usually neutral |
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8-10 HD (Huge); 11-21 HD (Gargantuan) |
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- |
A distant cousin to the true dragons, the wyvern is a huge flying lizard with a poisonous stinger in its tail.
A wyvern's body is 15 feet long, and dark brown to gray; half that length is tail. Its wingspan is about 20 feet. A wyvern weighs about one ton.
Wyverns speak Draconic, but usually don't bother with anything more elaborate than a loud hiss or a deep-throated growl much like that of a bull alligator.
Wyverns are rather stupid but always aggressive: They attack nearly anything that isn't obviously more powerful than themselves. A wyvern dives from the air, snatching the opponent with its talons and stinging it to death. A wyvern can slash with its talons only when making a flyby attack.
Improved Grab (Ex): To use this ability, a wyvern must hit with its talons. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and stings.