Equipment

Table of Contents

Wealth and Money
Coins
Wealth Other Than Coins
Selling Loot
Weapons
Weapon Categories
Weapon Qualities
Weapon Descriptions
Masterwork Weapons
Armor
Armor Qualities
Armor Descriptions
Masterwork Armor
Armor for Unusual Creatures
Getting into and Out of Armor
Goods and Services
Adventuring Gear
Special Substances and Items
Tools and Skill Kits
Clothing
Food, Drink, and Lodging
Mounts and Related Gear
Transport
Spellcasting and Services

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Assume a character owns at least one outfit of normal clothes. Pick any one of the following clothing outfits: artisan's outfit, entertainer's outfit, explorer's outfit, monk's outfit, peasant's outfit, scholar's outfit, or traveler's outfit.

Wealth and Money

Coins

The most common coin is the gold piece (gp). A gold piece is worth 10 silver pieces. Each silver piece is worth 10 copper pieces (cp). In addition to copper, silver, and gold coins, there are also platinum pieces (pp), which are each worth 10 gp.

The standard coin weighs about a third of an ounce (fifty to the pound).

Table: Coins

----- Exchange Value ----

CP

SP

GP

PP

Copper piece (cp) =

1

1/10

1/100

1/1,000

Silver piece (sp) =

10

1

1/10

1/100

Gold piece (gp) =

100

10

1

1/10

Platinum piece (pp) =

1,000

100

10

1

Wealth Other Than Coins

Merchants commonly exchange trade goods without using currency. As a means of comparison, some trade goods are detailed below.

Table: Trade Goods

Cost

Item

1 cp

One pound of wheat

2 cp

One pound of flour, or one chicken

1 sp

One pound of iron

5 sp

One pound of tobacco or copper

1 gp

One pound of cinnamon, or one goat

2 gp

One pound of ginger or pepper, or one sheep

3 gp

One pig

4 gp

One square yard of linen

5 gp

One pound of salt or silver

10 gp

One square yard of silk, or one cow

15 gp

One pound of saffron or cloves, or one ox

50 gp

One pound of gold

500 gp

One pound of platinum

Selling Loot

In general, a character can sell something for half its listed price.

Trade goods are the exception to the half-price rule. A trade good, in this sense, is a valuable good that can be easily exchanged almost as if it were cash itself.